The International Conference for High Performance Computing, Networking, Storage, and Analysis
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Papers (Abstract) | 2023-03-30 23:59:59
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We welcome you to the ACM International Conference on Interactive Surfaces and Spaces. As an annual conference series starting in 2006, ACM ISS (formerly known as ACM ITS, International Conference on Interactive Tabletops and Surfaces) is the premier venue for research addressing the design, development and use of new and emerging tabletop, digital surface, interactive spaces and multi-surface technologies. Over the years ISS has been a venue for research and applications of interactive surfaces as well as spaces, which has been acknowledged by the incorporation of 'Space' into our conference identity since 2016.
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Papers | 2023-02-15 23:59:59
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The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in human-computer interfaces. Sponsored by ACM special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas.
The premier forum for advances in visualization and visual analytics
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Papers (Abstract) | 2023-01-21 23:59:59
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Short Papers | 2023-04-30 23:59:59
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CSCW is the premier international venue for research in the design and use of technologies that affect groups, organizations, communities, and networks. We invite authors to submit their best research on all topics relevant to collaborative or social computing. Accepted papers are published in two annual CSCW issues of the journal series Proceedings of the ACM on Human Computer Interaction (PACM HCI).
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Paper (January 2023 Cycle) | 2023-01-15 23:59:59
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Paper (July 2022 Cycle) | 2022-07-15 23:59:59
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ACM SIGGRAPH is a special interest group within ACM, and SIGGRAPH 2023 is the premier conference for computer graphics and interactive techniques worldwide. This year, we gather in person in Vancouver and virtually to celebrate our diverse, global community and the stories, innovations, and industry advancements that make us SIGGRAPH.
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Technical Papers | 2023-01-24 23:59:59
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Art Papers | 2023-01-20 23:59:59
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The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV) aims to foster the exchange of experiences and knowledge on exploiting and defining new trends in parallel graphics and visualization. This area is of growing importance due to the rapidly increasing availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel, efficient parallel solutions.
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Early submission (Abstract) | 2022-12-16 23:59:59
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Regular submission (Abstract) | 2023-02-24 23:59:59
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VisGap’22 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software. This year, we extend the scope of VisGap to include reproducibility and replicability. Both are cornerstones of the scientific method and essential for building trust in visualizations and increasing their acceptance, ultimately fostering adoption in the wild.
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Early submission | 2022-12-16 23:59:59
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Regular submission | 2023-03-01 23:59:59
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Large-scale HPC simulations with their inherent I/O bottleneck have made in situ visualization an essential approach for data analysis, although the idea of in situ visualization dates back to the golden era of coprocessing in the 1990s. In situ coupling of analysis and visualization to a live simulation circumvents writing raw data to disk for post-mortem analysis – an approach that is already inefficient for today’s very large simulation codes. Instead, with in situ visualization, data abstracts are generated that provide a much higher level of expressiveness per byte. Therefore, more details can be computed and stored for later analysis, providing more insight than traditional methods.
EuroVis is the annual Visualization Conference organized by the Eurographics Working Group on Data Visualization. It has been a Eurographics and IEEE co-supported international visualization symposium held in Europe annually since 1999, as a conference since 2012.
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Full Paper (Abstract) | 2022-11-25 23:59:59
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STARs (sketch) | 2022-10-24 23:59:59
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Short Paper | 2023-02-27 23:59:59
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Dirk Bartz Price | 2023-02-10 23:59:59
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The ACM CHI Conference on Human Factors in Computing Systems is the premier international conference of Human-Computer Interaction (HCI). CHI – pronounced ‘kai’ – annually brings together researchers and practitioners from all over the world and from diverse cultures, backgrounds, and positionalities, who have as an overarching goal to make the world a better place with interactive digital technologies.
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Paper Abstracts | 2022-09-09 23:59:59
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Papers | 2022-09-15 23:59:59
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Case Studies of HCI in Practice | 2022-10-13 23:59:59
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Late-Breaking Work | 2023-01-19 23:59:59
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Interactivity | 2023-01-19 23:59:59
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alt.chi | 2022-12-15 23:59:59
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Journals | 2022-11-14 23:59:59
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Visualization has become an increasingly important research area due to its wide range of applications in many disciplines. PacificVis is an IEEE sponsored international visualization symposium held in the Asia-Pacific region, with the objective to foster greater exchange between visualization researchers and practitioners, and to draw more researchers in the Asia-Pacific region to enter this rapidly growing area of research.
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Papers (Abstract) | 2022-10-21 21:00:00
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Posters | 2023-02-17 21:00:00
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Visualization Notes | 2022-12-21 21:00:00
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Visual Storytelling Contest | 2023-01-19 21:00:00
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The Big Data Visual Exploration and Analytics workshop (BigVis) aims at addressing the above challenges and issues by providing a forum for researchers and practitioners to discuss, exchange, and disseminate their work. BigVis attempts to attract attention from the research areas of: Data Management & Mining, Information Visualization, Human-Computer Interaction, Machine Learning, and Computer Graphics, and highlight novel works that bridge together these communities.
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Regular/Short Research papers, Work-in-progress, Vision & Demos papers | 2023-01-23 23:59:59
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Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments. As of 2018, VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR.
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Paper Abstracts | 2022-09-07 23:59:59
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Papers | 2022-09-14 23:59:59
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The ECP Annual Meeting is an import resource for collaboration and communication across the project
We welcome you to the ACM International Conference on Interactive Surfaces and Spaces. As an annual conference series starting in 2006, ACM ISS (formerly known as ACM ITS, International Conference on Interactive Tabletops and Surfaces) is the premier venue for research addressing the design, development and use of new and emerging tabletop, digital surface, interactive spaces and multi-surface technologies. Over the years ISS has been a venue for research and applications of interactive surfaces as well as spaces, which has been acknowledged by the incorporation of 'Space' into our conference identity since 2016.
Type | Date | |
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Demos | 2022-09-01 23:59:59
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Doctoral Symposium | 2022-09-01 23:59:59
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Tutorials | 2022-09-01 23:59:59
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Posters | 2022-09-01 23:59:59
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Case Studies | 2022-09-01 23:59:59
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The International Conference for High Performance Computing, Networking, Storage, and Analysis
CSCW is the premier venue for research in the design and use of technologies that affect groups, organizations, communities, and networks. Bringing together top researchers and practitioners, CSCW explores the technical, social, material, and theoretical challenges of designing technology to support collaborative work and life activities. Join us as we explore how technologies can enable new ways of living and working together.
The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in human-computer interfaces. Sponsored by ACM special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas.
The premier forum for advances in visualization and visual analytics
ACM SIGGRAPH is a special interest group within ACM, and SIGGRAPH 2022 is the premier conference for computer graphics and interactive techniques worldwide. This year, we gather in person in Vancouver and virtually to celebrate our diverse, global community and the stories, innovations, and industry advancements that make us SIGGRAPH.
The 24th edition of EuroVis will be held in Rome, Italy. The EuroVis 2022 will be hosted by the Sapienza University of Rome organized by Advanced Visualization & Visual Analytics REsearch Group (A.WA.RE). EuroVis is the annual Visualization Conference organized by the Eurographics Working Group on Data Visualization. It has been a Eurographics and IEEE co-supported international visualization symposium held in Europe annually since 1999, as a conference since 2012.
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV) aims to foster the exchange of experiences and knowledge on exploiting and defining new trends in parallel graphics and visualization. This area is of growing importance due to the rapidly increasing availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel, efficient parallel solutions.
VisGap’22 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software. This year, we extend the scope of VisGap to include reproducibility and replicability. Both are cornerstones of the scientific method and essential for building trust in visualizations and increasing their acceptance, ultimately fostering adoption in the wild.
Large-scale HPC simulations with their inherent I/O bottleneck have made in situ visualization an essential approach for data analysis, although the idea of in situ visualization dates back to the golden era of coprocessing in the 1990s. In situ coupling of analysis and visualization to a live simulation circumvents writing raw data to disk for post-mortem analysis – an approach that is already inefficient for today’s very large simulation codes. Instead, with in situ visualization, data abstracts are generated that provide a much higher level of expressiveness per byte. Therefore, more details can be computed and stored for later analysis, providing more insight than traditional methods.
The ECP Annual Meeting is an import resource for collaboration and communication across the project
The ACM CHI Conference on Human Factors in Computing Systems is the premier international conference of Human-Computer Interaction (HCI). CHI – pronounced 'kai' – annually brings together researchers and practitioners from all over the world and from diverse cultures, backgrounds, and positionalities, who have as an overarching goal to make the world a better place with interactive digital technologies.
Welcome to the 15th IEEE Pacific Visualization Symposium! PacificVis 2022 is planned to be held during April 11, 2022 through April 14, 2022 at Tsukuba Center for Institutes, Japan. Visualization has become an increasingly important research area due to its wide range of applications in many disciplines. PacificVis is an IEEE sponsored international visualization symposium held in the Asia-Pacific region, with the objective to foster greater exchange between visualization researchers and practitioners, and to draw more researchers in the Asia-Pacific region to enter this rapidly growing area of research.
The Big Data Visual Exploration and Analytics workshop (BigVis) aims at addressing the above challenges and issues by providing a forum for researchers and practitioners to discuss, exchange, and disseminate their work. BigVis attempts to attract attention from the research areas of: Data Management & Mining, Information Visualization, Human-Computer Interaction, Machine Learning, and Computer Graphics, and highlight novel works that bridge together these communities.
Since 1993, the IEEE Virtual Reality conference has been the premier international venue for the presentation of research results in the broad area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has become the premier venue for 3D user interfaces and 3D interaction in VR environments. As of 2018, VR and 3DUI have been merged into a single IEEE Conference on Virtual Reality and 3D User Interfaces, with the short name IEEE VR.
The International Conference for High Performance Computing, Networking, Storage, and Analysis
The considerable interest in the HPC community regarding in situ analysis and visualization is due to several factors. First is an I/O cost savings, where data is analyzed/visualized while being generated, without first storing to a file system. Second is the potential for increased accuracy, where fine temporal sampling of transient analysis might expose some complex behavior missed in coarse temporal sampling. Third is the ability to use all available resources, CPUs and accelerators, in the computation of analysis products.
Welcome to the 2021 ACM Interactive Surfaces and Spaces Conference (ACM ISS 2021). The event will take place from November 14 to 17 in Łódź. ACM Interactive Surfaces and Spaces is the premier venue for research in the design, development, and use of new and emerging interactive surface technologies and interactive spaces. Łódź is the third-largest city in Poland. The city offers a vibrant atmosphere and an eclectic, multicultural heritage to explore. The conference will be a hybrid event. The in-person part of the event will take place at the EC1 - an nineteenth-century power plant turned into a science and meeting centre. We will make final decisions on the exact format of the conference in late summer 2021. We will ensure that anyone can effectively contribute to ISS regardless of what the circumstances in November will be. ISS will offer virtual attendance opportunities.
Because of COVID, the IEEE VIS conference will follow a virtual format, but the organization committee has encouraged local satellite events, with a small auxiliary program that would complement the virtual program. Our event, a collaboration between University of Illinois at Chicago and Argonne National Laboratory, will fill the gap of in-person experiences and allow the local academic and professional VIS communities to network, come together, and exchange ideas.
The 11th IEEE Large Scale Data Analysis and Visualization (LDAV) symposium, to be held in conjunction with IEEE VIS 2021, is specifically targeting methodological innovation, algorithmic foundations, and possible end-to-end solutions. The LDAV symposium will bring together domain scientists, data analysts, visualization researchers, and users to foster common ground for solving both near- and long-term problems. Paper submissions are solicited for a long and short paper tracks. Topic emphasis is on algorithms, languages, systems, and/or hardware solutions that support the collection, analysis, manipulation, or visualization of large-scale data.
CSCW is the premier venue for research in the design and use of technologies that affect groups, organizations, communities, and networks. Bringing together top researchers and practitioners, CSCW explores the technical, social, material, and theoretical challenges of designing technology to support collaborative work and life activities. Join us as we explore how technologies can enable new ways of living and working together.
The ACM Symposium on User Interface Software and Technology (UIST) is the premier forum for innovations in human-computer interfaces. Sponsored by ACM special interest groups on computer-human interaction (SIGCHI) and computer graphics (SIGGRAPH), UIST brings together people from diverse areas including graphical & web user interfaces, tangible & ubiquitous computing, virtual & augmented reality, multimedia, new input & output devices, and CSCW. The intimate size and intensive program make UIST an ideal opportunity to exchange research results and ideas.
Large-scale HPC simulations with their inherent I/O bottleneck have made in situ visualization an essential approach for data analysis, although the idea of in situ visualization dates back to the golden era of coprocessing in the 1990s. In situ coupling of analysis and visualization to a live simulation circumvents writing raw data to disk for post-mortem analysis – an approach that is already inefficient for today’s very large simulation codes. Instead, with in situ visualization, data abstracts are generated that provide a much higher level of expressiveness per byte. Therefore, more details can be computed and stored for later analysis, providing more insight than traditional methods.